Recently I decided that I had to make my first game for the only console I have ever loved, the Atari 2600, it arrived at my house in 1979 and since I inserted the first cartridge “Combat” and played it a couple of hours with my brothers, at that moment I decided at my 9 years old that I was going to become a video game developer. I made it, I have gone through many systems and I have hundreds of thousands of players of my works, but I was missing before I died to create a catalog of games for the system that drove me. So this game is the first but not the last.
Story
Cosmic beings must invade the planet Sunset to settle before their own world is consumed by a cesspool in space. Your mission is to clear the planet’s surface in each level before the resupply ships land. In each level, you will face three enemies that you must hit multiple times to eliminate them and clear the area, allowing the ships to land safely. As you advance, the enemies will become faster and more resistant to your bombs, and the enemy fleet will also appear blocking your way to the runway.
This Atari 2600 game challenges you to fight for the survival of your species, no matter the cost.
How to play
You must drive your ship with the joystick in any direction on the screen and go approaching the runway to open fire on the enemies, if you press the fire button you will release a bomb towards them and if you leave it pressed you will get a machine gun type burst that will give you more firepower to eliminate them before your supply ship reaches the runway. Sometimes it’s good to move from right to left while firing to make the bombs more accurate.
At higher levels the fleet of enemy ships appears, although they don’t attack you they block your way to the runway, if you touch one of them once you lose the game and start again, you also lose if you don’t clear the runway of enemies before your supply ship lands on it.
Scoring
The lowest enemy gives 150 points, the one in the middle 100 and the one at the top 50 points. When you pass to the next level you are rewarded with 1000 additional points.
Game variations
Game 1: the real retro, you must manage to sweep the enemies as soon as possible so that your supply ship can land level after level.
Game 2: identical to the first but instead of one enemy per line there are three, giving you the possibility to hit any of them and make them disappear faster from the runway.